CS 248 - Introduction to Computer Graphics
Autumn Quarter, 2002
Marc Levoy
Lecture notes for Tuesday, October 22 (first half of class)
Algorithm 2 is also known as "accumulation buffer antialiasing". It is the
algorithm we have asked you to implement in project #2.
If you want to learn more about this algorithm and some of the neat
things it can be used for, read
Haeberli, P., Akeley, K.,
The Accumulation Buffer:
Hardware Support for High-Quality Rendering,
Computer Graphics (Proc. SIGGRAPH), 24:4, pp. 309-318, 1990.